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Shamefully late, these are the graphics for the jam entry "Pokémon Reflections" created by myself and a none RC member friend of mine. This includes new UI elements, though please bear in mind this UI was designed with a resolution of 320x180 in mind.
PLEASE note that due to the nature of the...
rainefall submitted a new resource:
Pokémon Reflections Resource Pack - Resources from the Relic Castle Game Jam 8 entry "Pokémon Reflections"
Read more about this resource...
Welcome to the world of Pokémon! Step out into a land of wonder... and mystery! Meet new people, new Pokémon, and maybe learn a thing or two about yourself along the way. For not everything is as it seems in this world...
Features:
New Pokémon!
A truly insightful story told through the medium...
Looking to recruit: Pixel Artist (mostly just Battle Backgrounds at this point)
Jam Entry Title: Pokémon Reflections
Team Members: Just me and a non-RC-member friend of mine
Progress: Exterior maps done, minor UI redesign almost complete, almost all planned gameplay changes implemented. Save for...
luka's webhook script serves a different purpose, discord's webhooks only allow you to send messages to a channel. as far as i know the discord game API (or an alternative implementation of it) is the only way to send rich presence data to discord
hey all, had a little oversight in the previous version, launching the game without discord running would cause the mkxp to quit and run discord instead. this was a pretty simple fix but it does require replacing both the script and the DiscordRPC_XP.dll file. apologies!
It's been a long long time, I've had a while to think it over and by that I mean I've rewritten the entire DLL component using the new Discord Activities API instead of the old Rich Presence one. Doing this also gave me the chance to recompile the project for x64-bit platforms as well, a crucial...
rainefall updated RGSS Rich Presence Integration with a new update entry:
Essentials v19 Compatibility Update (WINDOWS ONLY)
Read the rest of this update entry...
Happy 7th birthday Relic Castle! I've been here for almost 5 of those years, I've had many projects come and go, but it was here I managed to release my first game in the 2020 summer Game Jam. I've had a real blast following all the events here, and chatting to you all on the Discord server...