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Enhanced UI and Modular Menu are conflicting the method pbStartPokemonMenu. I will look in it at a later time, untill then you can stop using one of these two.
Randomizer X by Luka S.J. updated for Essentials v20+ by A.I.R
Features
Randomize Trainer parties
Randomize Wild encounters
Randomize Static encounters
Randomize Gifted Pokémon
Randomize found/given Items
How to Use?
To start your randomizer session, simply run the following command...
A.I.R submitted a new resource:
Randomizer X (v20+ port) - Randomizer for Pokemon Essentials by Luka S.J., port for v20+ by A.I.R
Read more about this resource...
A.I.R submitted a new resource:
Modular Pause Menu (v21.1 Port) - Famous Modular Pause Menu by Luka S.J., ported to v21.1 by A.I.R
Read more about this resource...
Here of a port of MODMN by Luka S.J. for v21.1.
You can find documentation about how to use at official Luka S.J. Site.
https://luka-sj.com/res/MODMN/docs
Requires the following:
Luka's Scripting Utilities [ v 3.2 ]
Mega stones/Mega Evolution is already part of base essentials, so basically they are, The ZUD plugin (which adds Z moves) is still not updated for v21, after it will be updated, I have a look.
I present presented you an updated version of LackDejurane's B2W2 Bag resource for v16-v19.
But, the original one has been updated by LackDejurane already for v21.1. So use that folks. (https://eeveeexpo.com/resources/661/)
Added a few autotiles.
Note: Some of the Autotiles have a few pixels missing, which doesn't make a big differance or looks bad. Only those were added. Water tiles are not here as they would require heavy editing. You can expect them later.