• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
  • Hi, Guest!
    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
    Do not use Discord to host any images you post, these links expire quickly!

Search results

  1. Brisken

    Team Mapper Eevee Expo Team Mapper: Trial I (Completed)

    Let's go, I'll sign up for this.
  2. Brisken

    Resource Voltseon's A-Star Pathfinding

    It really isn't that much work, took me like 5 minutes if that.
  3. Brisken

    Resource Voltseon's A-Star Pathfinding

    You go into the Plugins->Voltseon's A-Star Pathfinding Folder, open up 001_VASP, and replace the required bits inside there.
  4. Brisken

    Resource Voltseon's A-Star Pathfinding

    Just a heads up, this method does indeed work, but you have to make sure EVERYTHING using PBMoveRoute is in this format, this includes: wait->WAIT changefreq->CHANGE_FREQUENCY switchon->SWITCH_ON etc. etc. All the movement calls can be found in the Overworld script under [[Overworld]] in the...
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