• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
  • Hi, Guest!
    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
    Do not use Discord to host any images you post, these links expire quickly!

Search results

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    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Not sure if this is something you still need, but I've converted the entire TM list from SV into PBS format if you want to include it. As far as I've been able to test, everything should be compatible.
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    Battlers Spiky-Eared Pichu Sprites 1.0.0

    Includes both normal and shiny variants of the front sprite, a full-body back sprite, party icons, and overworld follower sprites. These are formatted for use with Golisopod User's Generation 8 Pack, so you will need to make the appropriate changes if not using it. Information on how to do so...
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    Resource Spiky-Eared Pichu Sprites

    DJChaos submitted a new resource: Spiky-Eared - I was surprised when I couldn't find Gen V style sprites of the Spiky-Eared Pichu, so I made my own. Read more about this resource...
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    Resource HGSS Trainer Card Scene

    Tested and your update seems to be working just fine in v20.1, by the way!
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    Resource Mr. Gela's Dialogue Portraits and Name Windows for V20.1

    Does this work with the sample presets that were added to Mr. Gela's original script? Specifically \xna and \xnb, which change the color of the text in name windows to red and blue respectively?
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