• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
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    Some images might be missing as we move away from using embedded images, sorry for the mess!
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Search results

  1. AbsolutePhoenix

    Resource [v20\v21] Item Crafter UI Plus

    Ok. I don’t think it’s your plug-in anymore. I just added another plug-in that has there own custom PSBs and it’s doing the same thing. Only reads the data when compiled and doesn’t on a reload. I think I have another plugin that is interfering with the loading system. I need to figure out what...
  2. AbsolutePhoenix

    Resource Pokemon Contests and Pokeblocks [Beta]

    ok ill find and adjust that. ill post my settings for if gen 8 pack is installed.
  3. AbsolutePhoenix

    Resource [v20\v21] Item Crafter UI Plus

    yes i did. and it works when i compile the game and run the commands. but when i save, quit and reopen the game without compiling again and run the same commands i get that error
  4. AbsolutePhoenix

    Resource Pokemon Contests and Pokeblocks [Beta]

    so generation 8 project uses different sized sprites. would it be possible to add a settign in contest map settings to change the offset of the pokemon sprites durring the contest. while doing the battle formate thing. i thin just a standard offset setting for all pokemon would be enough.
  5. AbsolutePhoenix

    Resource [v20\v21] Item Crafter UI Plus

    i keep getting this error when i access the crafter. First i will compile the game and access the crafter and it will work. When i close the game and reload it without compiling or making any changed to the PSB or script files i get the error again. The only way to avoid the compile error is to...
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