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Modular Selection Screen

Modular Selection Screen 1.0.0

Pokémon Essentials Version
v19.1 ➖
Modular Selection Screen
Improved version of Advanced Flexible Starter Selection for v19.1

Overview:
This is an update to the Advanced Flexible Starter Selection by Limnodromus, packaged into the plugin format and updated to v19.1, with some of my own modifications. This plugin provides a clean and concise way to call a starter selection screen, or allow multiple selection choices throughout the game.

Once installed, the following script would provide a choice between Pikachu and Eevee, at level 5, with the selection saved to game variable 99.
Ruby:
vModSelect(5, 99, :PIKACHU, :EEVEE)

This method can be called multiple times through different events with different selections of Pokemon, levels, or game variables, and does not technically have an upper limit to the number of Pokemon to choose from at once. Configuration options for background, pokeball positions, and others are available in the plugin config script.

The plugin also supports an advanced configuration method to allow for different selection screens throughout the game, or more control over the attributes of the given pokemon (forms, abilities, etc.), and can be configured through the advanced script.

*Note: The basic method does not currently support forms, but this can be done with the advanced method.

Installation:
Step 1: Download the plugin from the button in the top right corner of the page.
Step 2: Extract the contents of the ZIP file into your game's root folder. (The folder with Game.exe in it)
Step 3: Run the game, and make sure to compile your plugins. (Hold CTRL while starting)


Included background art by: Princess-Phoenix and CourteousGrizzly
Credits
Credit if used:
CourteousGrizzly
Limnodromus (updated to Essentials v18)
Shiney570 (original script)
Author
courteousgrizzly
Downloads
533
Views
3,419
First release
Last update
Rating
5.00 star(s) 1 ratings
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