Useful. Actually Is compatible in v17.2, however:
1. There is a syntax error (you'll be notified when you add it to your game, there's a double close parentheses somewhere)
2. Unless you're an intermediate user, it is not immediately obvious how to add this to the pause menu (which I have managed to do)
3. advanceQuestToStage is no longer working and I cannot see how to fix it. Otherwise quests work as intended
4. If you have NO active quests, the game breaks. so you'll need to restrict its access in the pause menu on the basis of hasAnyQuests? , and never let the player complete all active quests - should always be one ongoing quest.
[quote]The 'stageNum' refers to the desired stage number of that quest[/quote]