- Pokémon Essentials Version
- v19.1 ➖
Yes! Exactly! It's happening! Now coming with a "multi screen" system, the ultimate utilities script! You just need to go here and follow the instructions.
Provided functions:
pbSetCharName------------Simple function to name a character depending on the player's gender
pbSuggestTrainerName---Simple function to make a custom suggestion when choosing a name for the player
pbChDigitsAmount--------An easy function to change the number of digits (and zeroes at the left) that a variable has.
pbNext_mrua_Pos-[v4.0+]-A method to compute the next uarm position of a sprite with the provided parameters
pbMrua-------------[v4.0+]-A method to compute the next n uarm positions of a sprite with the provided parameters
pbBtnAnimation---[v4.0+]-A method to handle button animations in an easy way
pbAmbSound--------------A function to add ambient sounds!
pbLAmbSound-------------A function to add ambient sounds for bigger objects, like for example a shore.
pbPlayBGM_withIntro-----A function to play bgm with an intro that will be played only once
pbAddItem-----------------Small function to add items anywhere
pbAddLotsOfItems--------for adding one or more items in a more custom way
pbApplyRescaleRel--------Function to rescale a picture relative to another
pbDisposeGraphicsOf-----Function to dispose all the graphics in a hash map
(deatiled documentation inside the script itself)
Installation:
Easy: just click here and paste the contents of the file in a new script section over Main ^^,
Provided functions:
pbSetCharName------------Simple function to name a character depending on the player's gender
pbSuggestTrainerName---Simple function to make a custom suggestion when choosing a name for the player
pbChDigitsAmount--------An easy function to change the number of digits (and zeroes at the left) that a variable has.
pbNext_mrua_Pos-[v4.0+]-A method to compute the next uarm position of a sprite with the provided parameters
pbMrua-------------[v4.0+]-A method to compute the next n uarm positions of a sprite with the provided parameters
pbBtnAnimation---[v4.0+]-A method to handle button animations in an easy way
pbAmbSound--------------A function to add ambient sounds!
pbLAmbSound-------------A function to add ambient sounds for bigger objects, like for example a shore.
pbPlayBGM_withIntro-----A function to play bgm with an intro that will be played only once
pbAddItem-----------------Small function to add items anywhere
pbAddLotsOfItems--------for adding one or more items in a more custom way
pbApplyRescaleRel--------Function to rescale a picture relative to another
pbDisposeGraphicsOf-----Function to dispose all the graphics in a hash map
(deatiled documentation inside the script itself)
Installation:
Easy: just click here and paste the contents of the file in a new script section over Main ^^,
- IMPORTANT!: From now on SUSc will be placed not below but on top of all my scripts you have installed.
- Credits
- S. A. Somersault