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This is a huge update that adds a brand new gameplay mechanic to the ZUD Plugin - Dynamax Adventures. A link to a tutorial for this new feature has been added. Here's a list of all the other changes that come with this update:
Added functionality for Dynamax Adventures.
Missing battler sprites added for Eternamax Eternatus.
Fixed an HP calculation bug when Eternamaxing Eternatus.
Added further support for Mid Battle Dialogue, to allow for dialogue options before/after a trainer uses Ultra Burst.
Fixed an oversight that would allow the Torment effect of G-Max Meltdown to affect Dynamax targets.
Party Pokemon KO'd during a Raid battle are now revived after one turn has passed, like in the main series.
Added a slew of new potential support moves for Raid Pokemon.
Made several difficulty adjustments for Raid Battles.
Raid Pokemon will use Neutralizing Wave less frequently than before.
Raid Pokemon's Neutralizing Wave no longer remove the Attract and Leech Seed effects.
Raid Pokemon will not begin using multiple moves per turn until their final round of shields activate, instead of their first.
This update adds new content to:
-Audio/BGM
-Graphics/Battlers
-Graphics/Pictures/Dynamax
-All the scripts found in the Data file, in addition to adding two new scripts.
Make sure to reinstall the contents of all these folders found in the download link.