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Essentials Modular Battle Scene 2.0.2

Pokémon Essentials Version
v19.1 ➖
Greetings, PDM20 here for another weird script. this time it's half cosmetic half functional. With the release of V18 we were told 'with some coding knowledge one could program in a higher number of battlers' so I did that. I've gone and modified the game to allow for those higher number of battlers (5 battlers per side is the limit) . simply download the Graphic Pack and place the text from the .rb file into your game's script editor, or if you're using a github build, slap it into a subfolder with other custom scripts. instructions on how to use are presented in the blurb at the top of the script itself. have fun!

Also, here is a screenshot of of those higher number of battlers

https://*/274354064001728520/802459682228666368/unknown.png
Credits
derFischae for his modification to the wild battle core
Myslef
Author
PDM20
Downloads
3,041
Views
6,632
First release
Last update

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More resources from PDM20

Latest updates

  1. Compatibility patch

    -Modified broken condition for custom battles -Updated compatibility with ZUD
  2. 2.0.1

    -Fixed standalone issue that would prevent the use of custom battles
  3. The v19.1 Update

    -Partner limit increased to match number of foes (5 trainers vs 5 Trainers) -2.0.0 works...
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