- Pokémon Essentials Version
- v18.1 ➖
#==========================================================================
# Flexible Advanced Starter Selection Script for Pokémon Essentials by Limnodromus
# Original version by shiney570.
#==========================================================================
# Included BG Art by Princess-Pheonix
#==========================================================================
#
#==========================================================================
# Installation
#==========================================================================
#
#
# Step 1: Drop the Selection Screen folder and its contents into your Graphics/Pictures folder
#
# Step 2: Go to the Pokemon_Forms script and add the following method below fSpecies
#
#######
def fName
return pbGetMessage(MessageTypes::FormNames,fSpecies)
end
#######
#
# Step 3: Create a new script above Main and paste the contents of Script.txt
#
# Step 4: Locate the pbSetStarters method in Script.txt and customize to your hearts desire based on instructions below
#
#
#=========================================================================
# Customization
#=========================================================================
#
# This script is built to be incredibly easy to customize to varying degrees on complexity
#
# In the Script.txt there is a method called pbSetStarters
# This is an example method for creating the selection screen
# To create a selection follow the below steps
#
# Step 1: Set the array of pokemon species in the section Pokemon Array
#
# Step 2: If any pokemon are not their default form, set their form in the section Form Modifications
#
# Step 3: If any pokemon are meant to have non default attributes modify them in the section Attribute Modifications
#
# Step 4: If you would like non default locations for the pokemon sprite, pokeballs, or select sprite location, or different row sizes or backgrounds # set the values in the section Scene Creation. Additionally if you want to set a game variable to save the players choice (such as Starter
# Choice), set that in this section as well.
#
# Further Customization: If you wwant to implement additional instances of the selection screen, simply duplicate this method with a new name and new
# customized values.
#
#
# Event
#==========================================================================
#
# When calling this from an event simply call the method (ex. pbSetStarters) from a script call
#
# Flexible Advanced Starter Selection Script for Pokémon Essentials by Limnodromus
# Original version by shiney570.
#==========================================================================
# Included BG Art by Princess-Pheonix
#==========================================================================
#
#==========================================================================
# Installation
#==========================================================================
#
#
# Step 1: Drop the Selection Screen folder and its contents into your Graphics/Pictures folder
#
# Step 2: Go to the Pokemon_Forms script and add the following method below fSpecies
#
#######
def fName
return pbGetMessage(MessageTypes::FormNames,fSpecies)
end
#######
#
# Step 3: Create a new script above Main and paste the contents of Script.txt
#
# Step 4: Locate the pbSetStarters method in Script.txt and customize to your hearts desire based on instructions below
#
#
#=========================================================================
# Customization
#=========================================================================
#
# This script is built to be incredibly easy to customize to varying degrees on complexity
#
# In the Script.txt there is a method called pbSetStarters
# This is an example method for creating the selection screen
# To create a selection follow the below steps
#
# Step 1: Set the array of pokemon species in the section Pokemon Array
#
# Step 2: If any pokemon are not their default form, set their form in the section Form Modifications
#
# Step 3: If any pokemon are meant to have non default attributes modify them in the section Attribute Modifications
#
# Step 4: If you would like non default locations for the pokemon sprite, pokeballs, or select sprite location, or different row sizes or backgrounds # set the values in the section Scene Creation. Additionally if you want to set a game variable to save the players choice (such as Starter
# Choice), set that in this section as well.
#
# Further Customization: If you wwant to implement additional instances of the selection screen, simply duplicate this method with a new name and new
# customized values.
#
#
# Event
#==========================================================================
#
# When calling this from an event simply call the method (ex. pbSetStarters) from a script call
#
- Credits
- Limnodromus
Shiney570