- Pokémon Essentials Version
- v18.1 ➖
This is an add-on from Contiune Background Music but with the Mystery Gifts and my variant too, it is very similar to Contiune Background Music, but that's not it
They always wanted it to be played in the Mystery Gift Music, then I thought about it being played in the Mystery Gift Music as in the Official Games
You must have the FMod plugin if you want to use the music that I last ripped and looped and now to the tutorial on how to use it
If you find bugs or errors just ask me and be careful you have to have the FmodEx plugin because the included music
was looped
Compatible for v17 and v18
They always wanted it to be played in the Mystery Gift Music, then I thought about it being played in the Mystery Gift Music as in the Official Games
You must have the FMod plugin if you want to use the music that I last ripped and looped and now to the tutorial on how to use it
Step 1 go to PScreen_MysteryGifts on line 261 and enter that
Step 2 go to line 269 and enter that but stay with PScreen_MysteryGift
More steps will come when I find out more
Ruby:
pbBGMPlay("MysteryGift")
Step 2 go to line 269 and enter that but stay with PScreen_MysteryGift
Ruby:
pbBGMFade(0.8)
If you find bugs or errors just ask me and be careful you have to have the FmodEx plugin because the included music
was looped
Before that I made a lot of mistakes and this is the improved version of the plugin
Step 1, as always, go to PScreen_MysteryGift and find
and replace this to
Step 2 find this
and replace this to this
have fun with the new fixes
Step 1, as always, go to PScreen_MysteryGift and find
Ruby:
def pbDownloadMysteryGift(trainer)
sprites={}
viewport=Viewport.new(0,0,Graphics.width,Graphics.height)
viewport.z=99999
Ruby:
def pbDownloadMysteryGift(trainer)
sprites={}
viewport=Viewport.new(0,0,Graphics.width,Graphics.height)
viewport.z=99999
pbBGMPlay("MysteryGift")
Ruby:
pbFadeOutAndHide(sprites)
pbDisposeMessageWindow(sprites["msgwindow"])
pbDisposeSpriteHash(sprites)
viewport.dispose
Ruby:
pbFadeOutAndHide(sprites)
pbDisposeMessageWindow(sprites["msgwindow"])
pbDisposeSpriteHash(sprites)
pbBGMFade(0.8)
viewport.dispose
have fun with the new fixes
Compatible for v17 and v18
- Credits
- Abdoulgaming and GameFreak for the Mystery Gift music