- Pokémon Essentials Version
- v20.1 ➖
Phenomenon
My favourite feature of Black and White was the phenomena - random events that let you snag good items or rare Pokémon, or even just fighting Audinos for a good EXP boost. So I've created it in Essentials!
Features
- All 4 random events - Grass rustling, Water bubbles, Cave dust and Flying birds, complete with sound effects
- Random item drops for caves and birds
- Distance-based sound effect volume
- Custom battle music option
- No need for events - works with terrain tags (Grass, Water, Rock and a custom one for Bird locations)
- Toggleable with a switch to protect cutscene
- Optional settings to add chances for experience boosts, shininess, perfect IVs, hidden abilities and egg moves
- Block areas of your map you don't want phenomena to appear, such as on the other side of rocks on a surf route!
First, download the attached zip file and extract to your game folder. It has an optional Animations.rxdata. If using the Animations, ensure RPG Maker XP is closed while replacing the rxdata file.
Configuration can be found in
Plugins/Boons_Phenomena/000_Config.rb
. To set up phenomena for a map, use the Debug menu and set up the encounter types. They are as follows: PhenomenonGrass, PhenomenonWater, PhenomenonCave and PhenomenonBird. The switch defined in config must be set to ON and the player must have a party for phenomena to appear.v19 Download (unsupported - do not ask for support)
The script can be downloaded here.
v18 Download (unsupported - do not ask for support)
The script can be downloaded here.
The script can be downloaded here.
v18 Download (unsupported - do not ask for support)
The script can be downloaded here.
Credits
Boonzeet | Scripts and Graphics
DaSpirit | BW Style Grass Graphic
Game Freak | Sound Effects (Pokémon Black/White) ripped by BadSamaritan
Maruno & Marin | Help with distance based sound volume
- Credits
- Credit if used:
Boonzeet | Scripts and Graphics
DaSpirit | BW Style Grass Graphic
Game Freak | Sound Effects (Pokémon Black/White) ripped by BadSamaritan
Maruno & Marin | Help with distance based sound volume