• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Eevee Expo's webhost has been having technical issues since Nov. 20th and you might be unable to connect to our site. Staff are also facing issues connecting, so please send a DM to Cat on-site or through Discord directly for faster service!
Resource icon

Push Rocks Confined on Set Terrain Tag 2020-01-13

Pokémon Essentials Version
v17.2 ➖
Here's some code for a pushing puzzle where the rocks are confined to a small area.

sokoban.gif


You need to set up RoughFloor in PBTerrain.

Code:
Expand Collapse Copy
module InterpreterFieldMixin
  def pbPushThisSokoban
    case $game_player.direction
    when 2 # down
       tag=$game_map.terrain_tag($game_player.x,$game_player.y+2)
    when 4 # left
      tag=$game_map.terrain_tag($game_player.x-2,$game_player.y)
    when 6 # right
      tag=$game_map.terrain_tag($game_player.x+2,$game_player.y)
    when 8 # up
      tag=$game_map.terrain_tag($game_player.x,$game_player.y-2)
    end
    if tag == PBTerrain::RoughFloor
      pbPushThisEvent
    end
    return true
  end
end

You'd use it in the same way as the regular strength rocks, except by calling the pbPushThisSokoban method instead. This script does not require strength to be able to push the event.
Credits
Just Me.
Author
Vendily
Views
1,400
First release
Last update

Ratings

0.00 star(s) 0 ratings

More resources from Vendily

Back
Top