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Fly Poké Ball Animation 1.0

Fly Poké Ball Animation
Current Version: 1.0

biT20Qs.gif

Adds Poké Ball opening and closing animations for using Fly like how it was done in FrLg.

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To use this, extract the resources into their respective folders, and place the script somewhere above Main.

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Download:
https://www.dropbox.com/sh/aghic053xo0ilic/AADYHHITcm_tXRHlXpMWC_nBa?dl=0

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Script:
Code:
Expand Collapse Copy
################################################################################
#               Fly Poké Ball Animation v1.0 By Ulithium_Dragon
#                        Fly Animation v1 by KleinStudio
################################################################################

BIRD_ANIMATION_TIME = 48

#========================================================#
#////////////////////////////////////////////////////////#
#========================================================#
module PokeballUseSettings
  PokeballUseStartFileName = [
    "boy_UsePokeball",  # Player A
    "girl_UsePokeball", # Player B
  ]
  PokeballUseEndFileName = [
    "boy_UsePokeballEND",  # Player A
    "girl_UsePokeballEND", # Player B
  ]
  PokeballStartFileNameSurf = [
    "boy_surf_UsePokeball",  # Player A
    "girl_surf_UsePokeball", # Player B
  ]
  PokeballUseEndFileNameSurf = [
    "boy_surf_UsePokeballEND",  # Player A
    "girl_surf_UsePokeballEND", # Player B
  ]
  FlyReturnStartFileName = [
    "boy_UseFlyReturn",  # Player A
    "girl_UseFlyReturn", # Player B
  ]
  FlyReturnEndFileName = [
    "boy_UseFlyReturnEND",  # Player A
    "girl_UseFlyReturnEND", # Player B
  ]
end

def Kernel.pbPokeballUseAnimationStart
  $game_player.turn_down
  meta=pbGetMetadata(0,MetadataPlayerA+$PokemonGlobal.playerID)
  if meta
    trainer=$Trainer if !trainer
    outfit=trainer ? trainer.outfit : 0
    if $PokemonGlobal.surfing || $PokemonGlobal.diving
      if outfit==0
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileNameSurf[$PokemonGlobal.playerID], $game_player.fullPattern)
      else
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileNameSurf[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
      end
    else  #Not surfing or diving.
      if outfit==0
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileName[$PokemonGlobal.playerID], $game_player.fullPattern)
      else
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileName[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
      end
    end
    pbWait(8)
    $game_player.turn_down
    pbWait(4)
    $game_player.turn_left
    pbWait(4)
    $game_player.turn_right
    pbWait(4)
    $game_player.turn_up
    pbWait(6)
    if $PokemonGlobal.surfing || $PokemonGlobal.diving
      if outfit==0
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseEndFileNameSurf[$PokemonGlobal.playerID], $game_player.fullPattern)
      else
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseEndFileNameSurf[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
      end
    else  #Not surfing or diving.
      if outfit==0
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseEndFileName[$PokemonGlobal.playerID], $game_player.fullPattern)
      else
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseEndFileName[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
      end
    end
    pbWait(4)
  end
end


def Kernel.pbPokeballUseFlyReturn
  $game_player.turn_down
  meta=pbGetMetadata(0,MetadataPlayerA+$PokemonGlobal.playerID)
  if meta
    trainer=$Trainer if !trainer
    outfit=trainer ? trainer.outfit : 0
    if outfit==0
      $game_player.setDefaultCharName(PokeballUseSettings::FlyReturnStartFileName[$PokemonGlobal.playerID], $game_player.fullPattern)
    else
      $game_player.setDefaultCharName(PokeballUseSettings::FlyReturnStartFileName[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
    end
    pbWait(4)
    $game_player.turn_down
    pbWait(2)
    $game_player.turn_left
    pbWait(2)
    $game_player.turn_right
    pbWait(2)
    $game_player.turn_up
    pbWait(2)
    if outfit==0
      $game_player.setDefaultCharName(PokeballUseSettings::FlyReturnEndFileName[$PokemonGlobal.playerID], $game_player.fullPattern)
    else
      $game_player.setDefaultCharName(PokeballUseSettings::FlyReturnEndFileName[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
    end
    $game_player.turn_down
    pbWait(2)
    $game_player.turn_left
    pbWait(2)
    $game_player.turn_right
    pbWait(2)
    $game_player.turn_up
    pbWait(6)
    if outfit==0
      $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseEndFileName[$PokemonGlobal.playerID], $game_player.fullPattern)
    else
      $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseEndFileName[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
    end
    pbWait(4)
  end
end


def Kernel.pbPokeballUseAnimationEnd
  meta=pbGetMetadata(0,MetadataPlayerA+$PokemonGlobal.playerID)
  if meta
    trainer=$Trainer if !trainer
    outfit=trainer ? trainer.outfit : 0
    if $PokemonGlobal.surfing || $PokemonGlobal.diving
      if outfit==0
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileNameSurf[$PokemonGlobal.playerID], $game_player.fullPattern)
      else
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileNameSurf[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
      end
    else  #Not surfing or diving.
      if outfit==0
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileName[$PokemonGlobal.playerID], $game_player.fullPattern)
      else
        $game_player.setDefaultCharName(PokeballUseSettings::PokeballUseStartFileName[$PokemonGlobal.playerID]+"_"+outfit.to_s, $game_player.fullPattern)
      end
    end
    pbWait(8)
    $game_player.turn_up
    pbWait(4)
    $game_player.turn_right
    pbWait(4)
    $game_player.turn_left
    pbWait(4)
    $game_player.turn_down
    pbWait(4)
    $game_player.setDefaultCharName(pbGetPlayerCharset(meta,1), $game_player.fullPattern)
    $game_player.turn_down
    pbWait(8)
  end
end
#========================================================#
#////////////////////////////////////////////////////////#
#========================================================#

HiddenMoveHandlers::UseMove.add(:FLY,proc{|move,pokemon|
   if !$PokemonTemp.flydata
     Kernel.pbMessage(_INTL("Can't use that here."))
   end
   Kernel.pbPokeballUseAnimationStart
   if !pbHiddenMoveAnimation(pokemon)
     Kernel.pbMessage(_INTL("{1} used {2}!",pokemon.name,PBMoves.getName(move)))
   end
   pbWait(6)
   Kernel.pbPokeballUseAnimationEnd
   pbFlyAnimation
   pbFadeOutIn(99999){
      Kernel.pbCancelVehicles
      $game_temp.player_new_map_id=$PokemonTemp.flydata[0]
      $game_temp.player_new_x=$PokemonTemp.flydata[1]
      $game_temp.player_new_y=$PokemonTemp.flydata[2]
      $PokemonTemp.flydata=nil
      $game_temp.player_new_direction=2
      $scene.transfer_player
      $game_map.autoplay
      $game_map.refresh
   }
   pbFlyAnimation(true)
   pbWait(12)
   Kernel.pbPokeballUseAnimationStart
   pbWait(4)
   Kernel.pbPokeballUseFlyReturn
   pbWait(8)
   Kernel.pbPokeballUseAnimationEnd
   pbEraseEscapePoint
   return true
})
#========================================================#
#////////////////////////////////////////////////////////#
#========================================================#

class Game_Character
  def setOpacity(value)
    @opacity=(value)
  end
end

def pbFlyAnimation(landing=false)
  $fly_landing = landing
  if !landing
    $game_player.turn_left
    pbSEPlay("flybird")
  end
  @initialy = DEFAULTSCREENHEIGHT/4
  @middley = DEFAULTSCREENHEIGHT/2+96

  @flybird = Sprite.new
  @flybird.bitmap = RPG::Cache.picture("flybird")

  flyAnimation=PictureEx.new(@flybird.z)
  flyAnimation.moveOrigin(1,PictureOrigin::Center)
  flyAnimation.moveXY(0,1,DEFAULTSCREENWIDTH+@flybird.bitmap.width,@initialy)
  flyAnimation.moveCurve(BIRD_ANIMATION_TIME,1,
    DEFAULTSCREENWIDTH+@flybird.bitmap.width, @initialy,
    DEFAULTSCREENWIDTH/2, @middley,
    -@flybird.bitmap.width-1, @initialy
  )
  @flybirdPlayer = Sprite.new
  if $Trainer.gender == 1
    if !landing
      @flybirdPlayer.bitmap = RPG::Cache.picture("flybird_GirlFront")
    else
      @flybirdPlayer.bitmap = RPG::Cache.picture("flybird_GirlBack")
    end
  else
    if !landing
      @flybirdPlayer.bitmap = RPG::Cache.picture("flybird_BoyFront")
    else
      @flybirdPlayer.bitmap = RPG::Cache.picture("flybird_BoyBack")
    end
  end

  flyAnimationPlayer=PictureEx.new(@flybirdPlayer.z)
  flyAnimationPlayer.moveOrigin(1,PictureOrigin::Center)
  flyAnimationPlayer.moveXY(0,1,DEFAULTSCREENWIDTH+@flybirdPlayer.bitmap.width,@initialy)
  flyAnimationPlayer.moveCurve(BIRD_ANIMATION_TIME,1,
    DEFAULTSCREENWIDTH+@flybirdPlayer.bitmap.width, @initialy,
    DEFAULTSCREENWIDTH/2, @middley,
    -@flybirdPlayer.bitmap.width-1, @initialy
  )
  halfway = false
  @tmp = 0
  @scale = 0
  @height = 0
  @width = 0

  loop do
    pbUpdateSceneMap
    flyAnimation.update
    flyAnimationPlayer.update
    setPictureSprite(@flybird,flyAnimation)
    setPictureSprite(@flybirdPlayer,flyAnimationPlayer)
    halfway = true if @flybird.x<=DEFAULTSCREENWIDTH/2

    if halfway && @tmp == 0
      @tmp = 1
    end

    #This doesn't work... I have no idea how to scale a bitmap properly.
    if !landing && halfway
      @scale = 100 if @scale == 0
      @scale = @scale+5
      @flybirdPlayer.bitmap.height*@scale
    elsif landing && !halfway
      @scale = 200 if @scale == 0
      @scale = @scale-5 if !halfway
      @flybirdPlayer.bitmap.height*@scale
    end
    @flybird.opacity = halfway ? 0 : 255 if !landing
    @flybird.opacity = halfway ? 255 : 0 if landing
    @flybirdPlayer.opacity = halfway ? 255 : 0 if !landing
    @flybirdPlayer.opacity = halfway ? 0 : 255 if landing
    $game_player.setOpacity(landing ? 255 : 0) if @flybird.x<=DEFAULTSCREENWIDTH/2
    Graphics.update
    break if @flybird.x<=-@flybird.bitmap.width
  end

  @flybird.dispose
  @flybird = nil
  @flybirdPlayer.dispose
  @flybirdPlayer = nil
end

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Credits
Ulithium_Dragon
KleinStudio
Author
Ulithium_Dragon
Downloads
793
Views
1,562
First release
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