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@inCMx=false if @battle.doublebattle && !USEBATTLEBASES && @ret > 0
@lastcmd[index]=@ret
break[/CODE]
add
[CODE=ruby]elsif Input.trigger?(Input::R) # is the same as S
pbPlayDecisionSE
@ret= 5
break[/CODE]
I haven't tested it much so there might be cases where it doesn't work correctly. This script was not made with EBS in mind but should work nontheless.
You need to find this in EBS Scripts:
[CODE=ruby]alias pbCommandMenuEx_ebs pbCommandMenuEx unless self.method_defined?(:pbCommandMenuEx_ebs)
def pbCommandMenuEx(index,texts,mode=0)[/CODE]
and in this def after
[CODE=ruby]if Input.trigger?(Input::C) || (defined?($mouse) && cw.mouseOver? && $mouse.leftClick?) # Confirm choice
pbSEPlay("SE_Select2")
@ret=cw.index
@inCMx=false if @battle.doublebattle && !USEBATTLEBASES && @ret > 0
@lastcmd[index]=@ret
break[/CODE]
add
[CODE=ruby]elsif Input.trigger?(Input::R) # is the same as S
pbPlayDecisionSE
@ret= 5
break[/CODE]
I haven't tested it much so there might be cases where it doesn't work correctly. This script was not made with EBS in mind but should work nontheless.