- Pokémon Essentials Version
- v21.1 ✅
THIS PLUGIN IS STILL A WORK-IN-PROGRESS. NEW UPDATES WILL BE ADDED WHEN COMPLETED.
It's not even really a plugin right now, just a bunch of text files
You're going to have to copy the text inside Online Storage.rb and Mystery Gifts.rb and paste it above main.
(Like so.)
Over time I'll come back to update it, piece by piece. As of writing this, I have a lot of exams coming up, but I'll do my best to have this "done" before summer.
Features:
Online Storage:
As of right now, the storage system isn't anything too flashy, but it works, so that's enough for me.
I plan to add animations and stuff but all in due time.
All you need to do after "installing" this script is run:
(for Deposit)
(for Withdrawal)
-Reunion System
I initially had called this the "Legacy System", but its name really doesn't matter. This allows players to bring Pokemon from past games. Pretty much works, just needs some more polish.
(to use the Reunion System)
Mystery Gifts:
It works ig. This works pretty much to how you'd expect it to. Players can input a code of 13 characters maximum to claim a Mystery Gift.
To all my game devs out there, I am working on a way to make this WAAY simpler than what I have to do.
To make a Mystery Gift, run:
(for items)
(for Pokemon)
(for Money)
Then check the console for the gift data, then go to:
https://kirbywithaz.github.io/Global-Battle-Agency-v21.1/
Register, and then go to the Mystery Gift Generator.
Paste the gift data into the Script Data section:
Then give the Mystery Gift a Code (no more than 13 characters) and a short description.
And then hit deploy!
That's it for now. Look out for more updates!
It's not even really a plugin right now, just a bunch of text files

You're going to have to copy the text inside Online Storage.rb and Mystery Gifts.rb and paste it above main.
(Like so.)
Over time I'll come back to update it, piece by piece. As of writing this, I have a lot of exams coming up, but I'll do my best to have this "done" before summer.
Features:
- Online Storage (up to 30 Pokemon per person)
- Mystery Gifts
Online Storage:
As of right now, the storage system isn't anything too flashy, but it works, so that's enough for me.
I plan to add animations and stuff but all in due time.
All you need to do after "installing" this script is run:
(for Deposit)
GlobalBattleAgency.upload_pokemon(for Withdrawal)
GlobalBattleAgency.download_pokemon-Reunion System
I initially had called this the "Legacy System", but its name really doesn't matter. This allows players to bring Pokemon from past games. Pretty much works, just needs some more polish.
(to use the Reunion System)
GlobalBattleAgency.auto_invite_legacyMystery Gifts:
It works ig. This works pretty much to how you'd expect it to. Players can input a code of 13 characters maximum to claim a Mystery Gift.
To all my game devs out there, I am working on a way to make this WAAY simpler than what I have to do.
To make a Mystery Gift, run:
(for items)
pbGenerateGiftData(:item, :MASTERBALL, 5)(for Pokemon)
pkmn = Pokemon.new(:ZYGARDE_2, 100)pkmn.shiny = truepkmn.ability = :PRESSUREpbGenerateGiftData(:pokemon, pkmn)(for Money)
pbGenerateGiftData(:money, 5000)Then check the console for the gift data, then go to:
https://kirbywithaz.github.io/Global-Battle-Agency-v21.1/
Register, and then go to the Mystery Gift Generator.
Paste the gift data into the Script Data section:
Then give the Mystery Gift a Code (no more than 13 characters) and a short description.
And then hit deploy!
That's it for now. Look out for more updates!
- Credits
- KirbywithaZ