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Faster movement of something in the canvas (with WASD) or the selected row/keyframe in the timeline (with left/right/up/down) now happens when holding Ctrl rather than Shift. Fixed visual error when undoing/redoing.
Bug fixes, new particles are now given a "Visible" command, BGM now stops playing when editor is opened.
Fixed bug relating to scrubbing too far to the right in the timeline.
Fixed code clash with the [DBK] Animated Pokémon System plugin resulting in Pokémon sprites/shadows being mispositioned.