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This resource consists, or mainly consists, of tiles.
I finished mapping Route 35, Route 36, and Route 37. This comes with a gate recolor. I've also done a few small fixes that no one would notice unless they looked really closely.

If it seems odd that I didn't do the maps in order, it's because the HG/SS maps don't correspond to the 16x16 grid FR/LG uses perfectly, so I did maps that connect horizontally to make sure everything lines up correctly.

Next on the list is Goldenrod :3.
I finally finished Violet City. This update includes all the new buildings (both re-usable and Violet City-specific), as well as associated animations. I also did some minor corrections to the door animations on previously-uploaded sprites.
I completed Route 30, in addition to making some minor tweaks to the other maps to make them more accurate to HG/SS. Additionally, because I had to make Mr. Pokemon's house, I've also updated the tile set to include it. I also made some corrections to the colors for the Cherrygrove City house. It's not really noticeable, but it make the sprites more cohesive.
I went back and added animations that already existed and made some that did not. The pink flower, in particular, has two animations. An idle animation and a stepped-on animation. The layers are appropriately separated in the sheet.

I've added a preview GIF in the resource post. The framerate is 4 FPS (so the frame changes once every 250ms) with a 7-frame loop. Not every animation has 7 frames, so some were altered for the preview.
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