- Pokémon Essentials Version
- v21.1 ✅
This easily customizable plugin adds the simple ability to add some personality to follower events by playing a little animation every set amount of frames when standing idle! It changes based on the looking direction too!
Demonstration GIF (pause frames on 100):
The plugin offers 2 customize options:
The frames between standing still and playing the animation.
the animation duration.
(these can be edited at the top of the script)
Graphics not included, only the script :)
Demonstration GIF (pause frames on 100):
The plugin offers 2 customize options:
The frames between standing still and playing the animation.
the animation duration.
(these can be edited at the top of the script)
How to use:
After putting the folder in your plugins folder, you can open the rb file and edit the frame counts,
the default is 300 for frames until animation
and 15 for animation duration.
If this is set to you're liking you can go into your graphics folder and grab the sprite of the npc you want to give the animation. You can now make a 4 frame animation. The script keeps the looking direction in mind and will play the corresponding animation on the sheet
1. Down
2. Left
3. Right
4. Up
Once you finished animating save the new sheet under the following name:
(OriginalName)_idle1
so if for example the original file is called Leaf of your follower npc, it would be
Leaf_idle1
You can make multiple idle animations for 1 npc, the script will grab a random one if there are multiple _idle files.
the naming of those would go like this:
(OriginalName)_idle1
(OriginalName)_idle2
(OriginalName)_idle3
etc.
as far as i tested there is no limit!
And you're done! You can now load the game and see you're follower npc's amazing animations!
Keep in mind that the script does nothing if a follower does not have _idle png file.
After putting the folder in your plugins folder, you can open the rb file and edit the frame counts,
the default is 300 for frames until animation
and 15 for animation duration.
If this is set to you're liking you can go into your graphics folder and grab the sprite of the npc you want to give the animation. You can now make a 4 frame animation. The script keeps the looking direction in mind and will play the corresponding animation on the sheet
1. Down
2. Left
3. Right
4. Up
Once you finished animating save the new sheet under the following name:
(OriginalName)_idle1
so if for example the original file is called Leaf of your follower npc, it would be
Leaf_idle1
You can make multiple idle animations for 1 npc, the script will grab a random one if there are multiple _idle files.
the naming of those would go like this:
(OriginalName)_idle1
(OriginalName)_idle2
(OriginalName)_idle3
etc.
as far as i tested there is no limit!
And you're done! You can now load the game and see you're follower npc's amazing animations!
Keep in mind that the script does nothing if a follower does not have _idle png file.
Graphics not included, only the script :)
- Credits
- Credit if used:
im_just_Daan
