- Pokémon Essentials Version
- v21.1 ✅
Struct Manager
"I don't want to constantly set global switches or variables for NPCs; I designed my own system for my own game, it's relatively simple"
Everything is explained in the script
Advanced NPC Management
Debug Menu Integration
Relationship System
"I don't want to constantly set global switches or variables for NPCs; I designed my own system for my own game, it's relatively simple"Everything is explained in the script
Advanced NPC Management- Organized Data Storage: Store NPC-specific variables and switches in a clean, structured format
- Persistent Save Integration: All NPC data automatically saves and loads with game files
- Dynamic NPC Creation: Create, modify, and delete NPCs at runtime
- State Validation: Built-in validation system to ensure data integrity
Debug Menu Integration- F9/F12 Debug Access: Full integration with Pokémon Essentials debug menu
- Visual NPC Browser: Browse all NPCs with their current states
- Live Editing: Modify variables and toggle switches in real-time
- Export/Import System: Save and load NPC states as JSON files
- Validation Tools: Comprehensive system validation and debugging utilities
Relationship System- NPC Relationships: Track relationships between NPCs (friend, enemy, family, mentor, etc.)
- Relationship Strength: Numerical strength values for nuanced relationship dynamics
- Automatic Reverse Mapping: Bidirectional relationship tracking
- Query Functions: Find friends, enemies, and check relationship types
- 50+ Helper Functions: Extensive API for NPC interaction
- Batch Operations: Set multiple variables/switches at once
- State Export/Import: JSON-based backup and restore functionality
- System Summary: Get overview of all NPCs and their states
- Credits
- UlquiorraSM