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Consecutive Chain Fishing

v21.1 Consecutive Chain Fishing 1.0

This resource pertains to version 21.1 of Pokémon Essentials.
Pokémon Essentials Version
v21.1 ✅

Consecutive Fishing – ORAS-Style Shiny Chains​

Want to make shiny hunting more exciting in your game?

Consecutive Fishing brings the iconic Gen 6 fishing chain mechanics straight into your game!
With this plugin, you can:
  • Fully customize shiny odds for each chain length.
  • Set the maximum chain length (default is 20) to suit your game.
  • Enable or disable chain breaks for shinies or failed reels.
Experience fishing like never before, and give your players that thrilling shiny chase!

This plugin also adds a shiny exclamation bubble, to make sure that the plugin will use that animation you need to do as follow;

  • Open your project and go to Script editor.
  • Open the Settings script.
  • Scroll down to line 315, you should see PLANT_SPARKLE_ANIMATION_ID = 7.
  • Add a new line and paste the following: SHINY_EXCLAMATION_ANIMATION_ID = 8.
Showcase.gif

If you do that the plugin should start using the animation once a shiny has been encountered.


And as last below you will see all the things that you can edit and change.
Every "true/false" script that you can edit are all set to true.


FeatureDescriptionConfigurable Options
Shiny OddsCustomize the shiny rate based on your current chain length.Adjust odds per chain step in the plugin code.
Max Chain LengthSet how long a fishing chain can go before reaching the default maximum.Default: 20 (can increase if desired).
Chain Break on ShinyDecide whether finding a shiny will break the chain.SHINY_BREAKS_CHAIN = true/false
Chain Break on FailBreak the chain if the player fails to reel in time.CHAIN_BREAK_ON_FAIL = true/false
Debug ModeShow chain progress and debug messages in the console.DEBUG_CHAIN = true/false
Credits
Spectator
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Author
Spectator
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