- Pokémon Essentials Version
- v21.1 ✅
Adds an "unreal time" engine to your game.
Manipulating time
You can use existing methods to skip ahead in time:
Additionally, you can explicitly define which time to jump to using:
Print string outputs for current time with:
More details in the script itself ...
Manipulating time
You can use existing methods to skip ahead in time:
GameTime.move_to_morning
skips the time to 06:00.GameTime.move_to_afternoon
skips the time to 12:00.GameTime.move_to_evening
skips the time to 19:00.GameTime.move_to_night
skips the time to 22:00.Additionally, you can explicitly define which time to jump to using:
GameTime.move_to_hour(hour)
skips the time to a specific hour.GameTime.add(days:, hours:, minutes:)
adds specific time quantities to current time.Print string outputs for current time with:
GameTime.time_to_s
outputs current time as a string.GameTime.date_to_s
outputs current date as a string.More details in the script itself ...
- Credits
- Luka S.J.