- Pokémon Essentials Version
- v21.1 ✅
Not much has changed from Kyu's version so I'll just list some differences here:
1. New configurable constant: FAST_PICK_ITEM_ACTIVE
This will control whether the new animation should be used. If that's not the case, pbItemBall will work like good ol' base Essentials. The other constants still exist - they have been renamed to FAST_PICK_BERRY_ACTIVE and FAST_ITEM_GET_SE.
2. Configurable constants are now accessible from the Options menu
Menu Handlers have been added for FAST_PICK_ITEM_ACTIVE and FAST_PICK_BERRY_ACTIVE. Both options are disabled (i.e. pbItemBall and pbPickBerry will work like base Essentials) by default but this can be configured.
3. Optimized TM presentation
The item graphic shown for TMs will correspond to the type of their move. Additionally, the text will contain both the TM number (e.g. TM23) and the name of its move.
4. It's a plugin now (Installation instructions here!)
Just extract the .zip onto your root directory and you're good to go. As easy as that. Also credit us so people who play your game know where to look for this resource.
1. New configurable constant: FAST_PICK_ITEM_ACTIVE
This will control whether the new animation should be used. If that's not the case, pbItemBall will work like good ol' base Essentials. The other constants still exist - they have been renamed to FAST_PICK_BERRY_ACTIVE and FAST_ITEM_GET_SE.
2. Configurable constants are now accessible from the Options menu
Menu Handlers have been added for FAST_PICK_ITEM_ACTIVE and FAST_PICK_BERRY_ACTIVE. Both options are disabled (i.e. pbItemBall and pbPickBerry will work like base Essentials) by default but this can be configured.
3. Optimized TM presentation
The item graphic shown for TMs will correspond to the type of their move. Additionally, the text will contain both the TM number (e.g. TM23) and the name of its move.
4. It's a plugin now (Installation instructions here!)
Just extract the .zip onto your root directory and you're good to go. As easy as that. Also credit us so people who play your game know where to look for this resource.
1.3 - Rework
Now procs global switches instead of constants in the Options menu. Configurable constants now determine which global switch id the option selection is being stored in, allowing for the configuration to save properly upon closing and reopening a saved game.
Main download will still be for the 1.2 version. You can download the 1.3 version here.
1.2 - Critical fix
Fixed an issue whereby non-TM items' move data was being stored (as nil) and eventually triggering an ArgumentException with a non-nil-compatible method down the line, rendering the plugin useless for all items except TMs.
1.1 - Patoman's port to v21.1
1.0 - Kyu's original v18.1 version
Now procs global switches instead of constants in the Options menu. Configurable constants now determine which global switch id the option selection is being stored in, allowing for the configuration to save properly upon closing and reopening a saved game.
Main download will still be for the 1.2 version. You can download the 1.3 version here.
1.2 - Critical fix
Fixed an issue whereby non-TM items' move data was being stored (as nil) and eventually triggering an ArgumentException with a non-nil-compatible method down the line, rendering the plugin useless for all items except TMs.
1.1 - Patoman's port to v21.1
1.0 - Kyu's original v18.1 version
- Credits
- Patoman (v21.1 port)
- Kyu (v18.1 original)