BEFORE UPDATING ANY FILES: If you have made any edits the Settings or Configurations for the plugin, make sure to make a backup of those files before updating the plugin. If you copy over files to update, it will overwrite your changes. If you haven't already, I recommend you duplicate your Configuration files and rename them, so they won't be overwritten when you update.
The only files that were changed were 000_Settings, 001_Data, 003_Configuration_Conversation, and 005_Player. You only need to replace these files for this update.
NOTE: This does work with the FL Unreal Time plugin without any additional considerations.
Change Log
- New feature: Message History. You can now have conversations have a timestamp in the past relative to Now. These conversations must have the :reltimestamp parameter, and must be included in the MESSAGE_HISTORY_LIST in 000_Settings. These messages get added to the player's message history when the game is first set up (start a new game).
- Note: If you do not want to start a new game for testing purposes, you can instead reinitialize instant messages as a whole for the player (clearing out all existing ones). Do this by running the script
$player.instant_messages = Player::InstantMessages.new