I have always had a hard time finding a banking system in Pokémon essentials, but I was able to come up with a pretty simple banking system for my fangames. Its not fully scripted, so you will need to define a few variables for it to work. But afterwards you can change dialogue and other things to customize. I am pretty new to scripting and fangames, so any suggestions or edits are very welcome. I would love to build upon this and create ATM UIs, and other metrics based off of these variables.
To copy this, You will need to set up 4 Variables.
I have them set as
\v[76] :BankBAL (Current Account Balance)
\v[77] :BankDEP (Amount of current deposit)
\v[78] :BankWITH (Amount of current withdraw)
\v[79] :Cash (Cash on hand, minus whatever is in the account)
You can set the variable numbers to anything available, just be sure to set the correct number in the commands in the script.
Also, you can choose a computer graphic and change the dialogue to make the same script into a functional ATM.
This is how I set up a script for the bank system, if you want to use it as a template to create your own.
Any help building onto this is much appreciated.
Cheers
To copy this, You will need to set up 4 Variables.
I have them set as
\v[76] :BankBAL (Current Account Balance)
\v[77] :BankDEP (Amount of current deposit)
\v[78] :BankWITH (Amount of current withdraw)
\v[79] :Cash (Cash on hand, minus whatever is in the account)
You can set the variable numbers to anything available, just be sure to set the correct number in the commands in the script.
Also, you can choose a computer graphic and change the dialogue to make the same script into a functional ATM.
This is how I set up a script for the bank system, if you want to use it as a template to create your own.
Any help building onto this is much appreciated.
Cheers
- Credits
- I'm sorry that I don't remember who it was, but thank you so much to the Youtube video that I found a few years back that showed me how to set variables and call them in scripts in Pokémon essentials.