• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
Resource icon

Animations The Gen 9 Move Animation Project 2024-08-09

This resource consists, or mainly consists, of animations to be added to Essentials.
Been wanting to put out an update for a while now but it just kept slipping my mind. But we've got a new update now, adding the following animations:

Meteor Beam charging turn
Happy Hour
Hydro Steam
Tachyon Cutter
Mighty Cleave
Snow weather
Frostbite (copied from frozen)
Drowsiness (copied from sleep)
Illusion wearing off

Frostbite and drowsiness are just copied and renamed from frozen and sleep, so it's the same animations, but the Gen 9 Pack should use them by default when they come up, rather than just having nothing. You might need to rename the snow common animation if you're using that over hail, though.

I also fixed some image issues with Psychic, False Swipe, and ghost-type Curse. Additionally, some users were reporting the game crashing when using some of the newly added Z-Moves from the last update. I wasn't able to recreate this myself, but I did fix some nil values on those animations, so hopefully that fixes it.

This update also adds a common animation for Illusion wearing off, though Essentials won't use it without a slight script edit. If you're not interested in using this animation, you can go ahead and skip this. Otherwise, you'll need to make the following code edits:

Use ctrl+shift+F to search for "Battle::AbilityEffects::OnBeingHit.add(:ILLUSION," then replace the code block (10 lines) with this:

Battle::AbilityEffects::OnBeingHit.add(:ILLUSION,
proc { |ability, user, target, move, battle|
# NOTE: This intentionally doesn't show the ability splash.
next if !target.effects[PBEffects::Illusion]
battle.pbCommonAnimation("Illusion", target)
target.effects[PBEffects::Illusion] = nil
battle.scene.pbChangePokemon(target, target.pokemon)
battle.pbCommonAnimation("Fade in", target)
battle.pbDisplay(_INTL("{1}'s illusion wore off!", target.pbThis))
battle.pbSetSeen(target)
}
)

This works in both v20.1 and v21.1
Managed to export all the missing Z-Move animations from Reborn and convert them to the modern Essentials format. Also added an animation for Blood Moon.

This actually happened a little while ago but couldn't update it here until now for obvious reasons :P
Updated graphics to fix SRGB issues and added the following moves:

Thief
Celebrate
Malignant Chain
Psyblade
Thunderclap
Back
Top