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Enhanced Battle UI [DBK Add-On] [v21.1]

v21.1 Enhanced Battle UI [DBK Add-On] [v21.1] v2.0.4

This resource pertains to version 21.1 of Pokémon Essentials.
  • Fixed several issues that would cause crashes while in the Safari Zone.
  • Overhauled all of the visuals and graphics for all UI's added by this plugin.
  • Changed how sprites for move flags are stored to make it easier to add sprites for new custom move flags.
  • Changes to a move's properties from the user's held item will now display messages to indicate its effects, similar to Abilities.
Here are some examples of the new UI designs:
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  • Fixed an issue with the Poke Ball UI menu being accessible during Bug Catching contests.
  • Fixed an issue where the wrong move info may be displayed in the Move Info UI when toggling Dynamax and an effect is in play that would change the type of Max Move the user's move would convert into.
  • Replaced all graphics added by the plugin to remove fuzzy pixels.
  • Critical Hit boosts now only track up to 3 stages in the Battler Info UI. It previously displayed up to 4 stages, which was redundant since Critical Hit stages already max out at 100% crit at +3 stages.
  • Improved some of the effect descriptions in the Battler Info UI.
  • The Battler Info UI will now track and display descriptions for the following effects:
    • Helping Hand
    • Power Trick
    • Electrify
    • Ion Deluge
    • Sky Drop
    • Powder
    • Healing Wish
    • Lunar Dance
    • Endure
    • Substitute
    • Magic Coat
    • Crafty Shield
    • Quick Guard
    • Wide Guard
    • Smack Down
    • Changes to the user's Weight
    • Protect/Spiky Shield/Baneful Bunker
    • King's Shield/Obstruct/Silk Trap/Burning Bulwark/Mat Block
  • The Move Info UI will now display a move's priority level in addition to its other attributes.
  • The Move Info UI will now factor in bonuses to a move's attributes from the user's Ability. For example, the Sharpness ability will be factored into the Power displayed on the user's slicing moves. Bonus messages will appear under the move's description to indicate these ability modifiers.
  • Replaced the SHOW_UI_PROMPTS setting with UI_PROMPT_DISPLAY. This may now be set to a number to set a variety of different display styles.
  • The UI_PROMPT_DISPLAY is now set to 2 by default. This makes it so the UI prompts will now naturally hide from view when remaining idle on the command window for 2 seconds.
  • The UI prompts graphic no longer has the A and S keys drawn directly on the sprite, but is now displayed through text via code. This means you can edit the code to have it display whatever text you'd like.
  • A new setting called USE_MOVE_TYPE_BACKGROUNDS has been added. When true, the window used for the Move Info UI will reflect the color of the type of each move. You can set this to false to disable this.
  • Made some minor fixes for compatibility with the newly released Animated Pokemon System add-on.
  • Fixed a potential bug related to the display of active weather in the battler UI in niche scenarios.
  • Made some minor adjustments related to displaying Shadow Pokemon overlays in the selection window.
  • Made some minor adjustments in preparation for the release of the Wonder Launcher add-on.
  • Overhauled how the plugin opens each UI page on the backend to make the code more efficient.
  • Improved the sprite outliner utilities so that it may now add outlines to item sprites, not just Pokemon icons.
  • Made some minor tweaks to Tera type displays so that a Pokemon that is unable to use Terastallization will no longer display a Tera type in the Battler Info UI.
  • Added button prompts to the battle scene to make the player aware of which button opens which UI. This may be disabled with the SHOW_UI_PROMPTS setting.
  • Added a brand new Poke Ball shortcut UI that allows you to quickly select a Poke Ball to use in battle, like in Scarlet & Violet.
Here's an example of the new UI features added:
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  • Fixed a crash that could occur in Safari Zone battles while in debug mode.
  • Made various tweaks in preparation for the release of the Dynamax add-on.
  • The typing of the opposing Pokemon will now be viewable in the Battler Info UI during PvP/Battle Tower battles, even if the player has never registered that species in the Pokedex.
  • The Tera types of the opposing Pokemon will now be viewable in the Battler Info UI only in the following situations:
    • The Pokemon is currently Terastallized.
    • The battle is a PvP/Battle Tower battle.
  • Fixed the hidden damage displays for moves that should have it.
  • Moves that deal fixed damage should no longer display STAB highlighting on their displayed Power.
  • Tweaked some of the effect description text for more accuracy.
  • Made some minor adjustments in preparation for the release of the Terastallization add-on.
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