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v21.1 [20.1+] Weather System 1.4.0

This resource pertains to version 21.1 of Pokémon Essentials.
Deleted the def encounter_type that was included in the plugin. It was exactly the same as the def encounter_type that came with Essentials and was unnecessary.
  • Fixed (hopefully) the error where weather with 0 probability is picked as a valid weather for a zone.
  • Updated the link in the metafile.
  • Changed the code so the WeatherSystem variable is added to existing save files.
  • Fixed an error when the minimum and maximum change time for weather is set the same.
The only changes are in 01 - Main Code/01 - Main so there is no need to overwrite the configuration file.

If the plugin doesn't work on existing save files, report it. I'll change it back to require a new game until I figure out what the problem is.
  • Registered weather encounters for surfing, fishing, headbutt and rock smash.
  • Added code to make weather encounters possible for fishing, headbutt and rock smash.
Fixed a slight oversight with the random number generator that is compared to the weather probability. Now it shouldn't be possible for it to get a number so high that all probability checks fail.
Fixed a flaw in the code that selected the weather. Now it should compare the probability to a fixed number instead of randomly generating a new number for each weather probability.
Fixed a mistake where it wasn't added all the code needed for the weather in the Town Map to work.
Fixed an error that would happen when opening the map on a point with a name not defined in MAPS_POSITIONS.
  • Changed the initialization of the plugin at the first map change instead of the first time the player goes outdoors.
  • Fixed the code for the weather forecast.
  • Added season splash images. Comes with a .txt file with details of the font used for the text.
  • Changed the path for the weather icons from Graphics/Pictures/Weather to Graphics/Pictures/WeatherSystem/Weather.
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