Fixed a slight oversight with the random number generator that is compared to the weather probability. Now it shouldn't be possible for it to get a number so high that all probability checks fail.
Fixed a flaw in the code that selected the weather. Now it should compare the probability to a fixed number instead of randomly generating a new number for each weather probability.
Added new year to the end-of-the-month fix when changing maps outdoors.
Added the possibility to deactivate the automatic weather update when changing maps. Instructions (hopefully clear enough) on how to manually update the weather on events are on the configuration for that feature.