- Pokémon Essentials Version
- v20.1 ➖
Adventure Guide Game Mechanic
Compatible for: Pokemon Essentials v20.1.
This plugin consists to give some advice or help about your game. Like a guide book on a journey in-game, or for thoose who start playing a game and don't know how to play it right or to check things like for ex: "How can a buy a poke ball?, how to cut small trees?, What i should do in this situation?, etc.
You can edit it for whatever you'd like, as for myself, i edited it to be the same as the "helper system" from the fire red game. And to avoid you trouble editing it, because it took me time to write all of that stuff myself. You can simply edit or substitute the lines made by me as a guide.
Instructions:
Graphics:
1- Copy and paste the folders inside of the Graphics folder into:
Location: Graphics/Pictures/paste folders here
Note: Do not change the folders names or it will crash your game.
Location: Graphics/Items/paste here the item icons
Note: Do not change the name or it will not appear on your game.
PBS:
1- Copy and paste the item info from the PBS file - "Items" into your PBS file - "Items":
Location: /PBS/Items
Note: If you change the name of the item, you must change it in the plugin and the item icon too, otherwise it will be called as the: "Adventure Rules".
Plugin:
1- Copy and paste the plugin folder and past it on your project's Plugins Folder.
Location: Plugins/Adventure Guide
How to set the event to call this mechanic in-game: AdventureGuide.show
How to add/edit my text into it, open the: 0-1 - Set value.rb file and see the examples there.
How many characters per line: 38 but i'm still uncertain if it can harbor more than that.
How to edit the items name:
a) Edit the icon's name.
b) Edit the name in the PBS/Items file.
C) Edit inside the plugin here: Item_Adventure_Rules.rb file
The item can be registered to be used and/or used from the Bag directly, either way, if you only want one of this options to be available for the players, just remove the code or turn it into a comment, adding this =begin, code in the middle, and =end under all of the code.
- Credits
- bo4p5687 (creator), Richard PT (gave idea + graphics + tester + coding support)