- Pokémon Essentials Version
- v20.1 ➖
Simple PokeNav v1.0
Compatible for: Pokemon Essentials v20.1.
This is a simple PokeNav plugin which i base it from the essentials Pokegear script.
I made this because if you don't want to add some features on the Pokegear but into the PokeNav, to be similar to the old Pokemon official games or simply to separate some game mechanics into this two scripts.
In my fan game, i have both of them with different features and one of them, the player can get it earlier and the other one later on in the game, so you may want to do the same or not, it's up to you. It will be exactly what you see in the picture, but it will only have the Town Map feature, this is only an example picture to let you know what you can add as an example.
Instructions:
Graphics:
1- Copy and paste the icon into your project's Items folder.
Location: Graphics/Items
2- Copy and paste the Pokenav folder into your project's Pictures folder.
Location: /Graphics/Pictures/Pokenav
PBS File:
1- Copy and paste the Item description and such, from the PBS file and put it into yuor PBS file.
Location: PBS folder
Plugin:
1- Copy and paste the plugin folder and past it on your project's Plugins Folder.
Location: Plugins/Simple PokeNav
To access this in the game, is through a Key Item or using the Debug Menu.
How to set the event if you want to give or to remove it as an item:
Through a PokeBall event, call this way: pbItemBall(:POKENAV)
NPC giving the item to you: pbReceiveItem(:POKENAV)
Removing the item from the player's bag: $bag.remove(:POKENAV)
To search/detect if the player has this item on their bag: $bag.has?(:POKENAV)
Compatibility with the ZUD Plugins to be accessible in the PokeNav:
1- Create an icon with this name "icon_raid" and put it into Graphics/Pictures/Pokenav folder.
2- Go to your Plugins/Simple PokeNav plugin folder and open this rb file: "PokeNav_Script".
3- Add this little piece of code:
Ruby:
MenuHandlers.add(:pokenav_menu, :raid, {
"name" => _INTL("Max Raid Database"),
"icon_name" => "raid",
"order" => 20,
"effect" => proc { |menu|
pbFadeOutIn { pbOpenRaidData }
next false
}
})
Note the in this part: "order" => 20, you can change it like: 30, 40 or 10, to move its position, up or down, on the list.
You can change the items name into whatever you want, but don't forget to change the item icon name, in the PBS file and in the rb files, the code for the item is there too.
- Credits
- Maruno (for the Pokegear script), and Richard PT (Graphics + Pokenav script based from the Pokegear script).