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Debugless Forfeiting

v20.1 Debugless Forfeiting V1.0

This resource pertains to version 20.1 of Pokémon Essentials.
Pokémon Essentials Version
v20.1 ➖
Pretty quick but easy change. Thought I'd submit this for people who want themselves and/or their players to be able to do so!

Find "007_Battle_ActionRunning" and remove the lines that say
Ruby:
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      elsif @internalBattle
        pbDisplayPaused(_INTL("No! There's no running from a Trainer battle!"))

HOWEVER I'd suggest editing and replacing the 1st line above so as to prevent sequence breaking. Replace x with an appropriate and unused switch as follows.
Ruby:
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      elsif $game_switches[x]
        pbDisplayPaused(_INTL("No! There's no running from a Trainer battle!"))

You're welcome! As a side note I'm unsure what to change on any version besides V20.1. If people could update me on such that would be appreciated!

image.png
Credits
No need to credit me or anyone else. Took me a hot few to do this and was obviously very easy to do.
Author
Appletun's Apples
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