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Debugless Forfeiting

v20.1 Debugless Forfeiting V1.0

This resource pertains to version 20.1 of Pokémon Essentials.
Pokémon Essentials Version
v20.1 ➖
Pretty quick but easy change. Thought I'd submit this for people who want themselves and/or their players to be able to do so!

Find "007_Battle_ActionRunning" and remove the lines that say
Ruby:
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      elsif @internalBattle
        pbDisplayPaused(_INTL("No! There's no running from a Trainer battle!"))

HOWEVER I'd suggest editing and replacing the 1st line above so as to prevent sequence breaking. Replace x with an appropriate and unused switch as follows.
Ruby:
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      elsif $game_switches[x]
        pbDisplayPaused(_INTL("No! There's no running from a Trainer battle!"))

You're welcome! As a side note I'm unsure what to change on any version besides V20.1. If people could update me on such that would be appreciated!

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Credits
No need to credit me or anyone else. Took me a hot few to do this and was obviously very easy to do.
Author
Appletun's Apples
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