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Added missing AI related for Drowsy and Frostbite.
Change log:
Fixed the Psychic Noise effect on a fainted target
Added Drowsy and Frostbite as a status that could be healed by abilities with an OnSwitchOut AbilityEffects handler
Added Drowsy and Frostbite to get_score_change_for_consuming_item AI method
Added Drowsy and Frostbite to :cure_status_problem_by_switching_out AI ShouldSwitch handlers
Added Frostbite to :thawing_move_when_frozen AI GeneralMoveScore handlers
Added Frostbite to :thawing_move_against_frozen_target AI GeneralMoveAgainstTargetScore handlers
Added :electrocuting_move_when_drowsy AI GeneralMoveScore handlers
Added :electrocuting_move_against_drowsy_target AI GeneralMoveAgainstTargetScore handlers
Added ELECTROCUTE_MOVES_CURE_SLEEP in the plugin Settings. If ELECTROCUTE_MOVES_CURE_SLEEP is set to true, moves with the "ElectrocuteUser" flag can wake the target from Sleep.
Change logs:
- Added Terapagos terastal form and Archaludon overworld
- Fixed Battle AI ShouldSwitch handler for Zero to Hero ability effect
- Fixed Make it Rain from making stat drop for every targets
- Fixed Whirldwind/Roar move function
Added new ability trigger OnInflictingStatus for Poison Puppeteer
Added ModifyTypeEffectiveness and OnMoveSuccessCheck ability trigger for Tera Shell
Edited triggerOnStatusInflicted to add OnInflictingStatus trigger for Poison Puppeteer
Fixed pbSuccessCheckAgainstTarget so that Silk Trap/Burning Bulwark don't trigger during the charge turn of two turn moves
Removed the HighCriticalHitRatio flags from the moves Ceaseless Edge and Stone Axe, and updated their descriptions to remove all mentions of critical hits
Removed Scale Shot move handler
Updated Feint, Hyperspace Fury, and Shadow Force/Phantom Force
Note: With this update, the Gen 8 Pack is no longer supported, so you need to uninstall it if you are using it.