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Following Pokemon EX

Resource Following Pokemon EX 2.4.1

Golisopod User updated Following Pokemon EX with a new update entry:

Bug fixes

# Following Pokemon EX - Changelog
## Bug Fixes
### Follower Desync After Battle
- Fixed: Follower Pokemon now correctly teleports to player position after battle
### Single Pokemon Surfing Sprite Issue
- Fixed: When player has only one Pokemon, it now properly displays swimming sprite while surfing

Read the rest of this update entry...
 
I came to report an issue that my Follower Pokemon appear on my character after battles but then I see that, for some reason, this is intentional? Why is this? Could it be changed so that the Follower Pokemon appear behind you instead of on top of you? It looks so bad getting out of a battle and having my Pokemon displayed on top of my character's sprite lol.
 
Following Pokemon sprite is still strange while surfing. When player's first able pokemon is using surfing, the follower sprite is still not hidden properly until opening and closing pause menu.
 
I've noticed an issue where if a Pokemon is holding a Mega Stone. The following pokemon doesn't show up for that mon. Any fixes for that?
 
Wait what? So I can't have a Pokemon hold a Mega Stone if I want it to follow behind me? Why would that be the case? How does that make sense?
Pokémon only undergo mega evolution during battle, and not randomly and permanently in the world. No one is stopping you from rewriting the code so that it works the way you want it to.
 
Wait what? So I can't have a Pokemon hold a Mega Stone if I want it to follow behind me? Why would that be the case? How does that make sense?
I mean, you're not supposed to use a battle-exclusive gimmick outside of battle. Just like you can't Terastallize or Dynamax your Pokémon outside of battle. Does that make things clear for you?
 
I mean, you're not supposed to use a battle-exclusive gimmick outside of battle. Just like you can't Terastallize or Dynamax your Pokémon outside of battle. Does that make things clear for you?
No and it has nothing at all to do with what I said unless I'm horribly misunderstanding you guys.

I'm not talking about trying to USE the Mega Stone outside of battle. From what was said, just holding the stone at all negates it from following you. So (again if I'm understanding this correctly), if I'm walking around with my Charizard walking behind me and then I decide to give him a Mega Stone to hold for an upcoming battle, he will just disappear behind me?

That is what was said and how I'm understanding it. No one said anything about using the item in the overworld.
 
No and it has nothing at all to do with what I said unless I'm horribly misunderstanding you guys.

I'm not talking about trying to USE the Mega Stone outside of battle. From what was said, just holding the stone at all negates it from following you. So (again if I'm understanding this correctly), if I'm walking around with my Charizard walking behind me and then I decide to give him a Mega Stone to hold for an upcoming battle, he will just disappear behind me?

That is what was said and how I'm understanding it. No one said anything about using the item in the overworld.
I think this happens because the script expects the item that change the form to reflect the Pokémon sprite in some way, and since that graphic doesn't exist, it simply becomes invisible

A band-aid fix for this would be to create a failsafe or fallback to the Pokémon's default form if the sprite for that form doesn't exist. Or simply change the script to show the unique battle forms sprites
 
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