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[Unofficial Port] Boon's Phenomena: BW Style Grass Rustle, Cave Dust + More

Resource [Unofficial Port] Boon's Phenomena: BW Style Grass Rustle, Cave Dust + More 3.3.1

julieharu

Nightmare Dreamer
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julieharu submitted a new resource:

[Unofficial Port] Boon's Phenomena: BW Style Grass Rustle, Cave Dust + More - Boon's Phenomena BW Style ported to v21.1

This is a port of the epic Boon's Phenomena, before only compatible with Pokemon Essentials v20.1.
To see more details about the plugins, please take a look at the original post.




We're bringing back the amazing plugin Boon's Phenomena to Essentials!
This port changes mainly how the graphics updates when grass hustle, cave dust, etc, animation is playing, to match with the new...

Read more about this resource...
 
apenas dizendo que apos testar em uma copia vanilla, isso ocorre por nao estar definido, o jogo nao crasha, mas o erro aparece a cada Pokemon Selvagem derrotado, mesmo com o fenomeno ativado ou nao XD

Exception: NoMethodError
Message: undefined method `phenomenonExp' for nil:NilClass
 
apenas dizendo que apos testar em uma copia vanilla, isso ocorre por nao estar definido, o jogo nao crasha, mas o erro aparece a cada Pokemon Selvagem derrotado, mesmo com o fenomeno ativado ou nao XD

Obrigada por avisar! Já vou ver amanhã mesmo ^-^
 
Is there anything further we need to do after installing it? Like do we need to set up the special Pokemon that spawn from these anywhere? Or what exactly do these events do? In BW, they only spawn specific Pokemon. Like it's a great way to spawn Audino for grinding in BW. Do they have that same effect with this plugin?
 
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