Doubles oversight: In double (or triple) battles, the AI only checks if the target has a priority blocking ability (Dazzling, Queenly Majesty, Armor Tail), and not if any of the target's allies also have the ability, meaning it can try to use priority moves against a Pokemon even if its ally has...
messed around with the latest version, the pokemon sprites in the summary screen are abnormally fast but they're at a normal speed in battle making the battles almost seem laggy in comparison, also fyi defeating a trainer moves the camera too far from the default background...
sorry the text cut off when I said ev, the site is kinda glitchy for me, I meant to say at the very least showing every move the opponent used so far would be more useful, but yeah understandable
have you considered having the opponent info menu remembering every move the opponent used and showing all of them at the same time? (and having an option to immediately display every move the opponent has but that's a pretty niche thing so i'm just throwing it out there) i feel like only...