You can try installing paint.NET then picking 'Image' -> 'Resize' -> 'By percentage' and make sure to set 'Resampling' to Nearest Neighbor. This is what I use when I want to alternate between 1x and 2x size graphics without things becoming all blurry. Let me know if you need a more detailed...
Now displays front sprite of the Pokemon. Works with gender differences (loads correct sprite) and shiny Pokemon (loads correct sprite). See below screenshots.
v7.0.0 gallery
Mining Rig script by RegalSword
Tested in Pokémon Essentials v21.
Note: a portion of the code uses BluMasc's Pokemon Adventures plugin as a reference.
Description:
This plugin is loosely based on the Electric Mining Rig from Arknights: Endfield.
What is customizable:
SWITCH_ID = 59 #...
Make the process of searching for a particular encounter faster by skipping the battle animations. When an encounter appears, the player will receive a message telling them what species it is. The player then has the option to Fight or Run. Saves time by telling you exactly what Pokémon it is in...
Here's how to fix the Pause Menu UI not disappearing when entering a different UI:
Underneath def menuHide (in class PauseMenu):
Add
def open_screen
menuHide
pbFadeOutIn { yield }
menuRefresh
showOverlay(true)
end
Next, for every menu option, replace every instance of pbFadeOutIn with...
I open the game, entering the load screen. I immediately press F12 to soft reset, ending up on the load screen again. Then I press 'New Game', after which this error appears
Exception: SystemStackError
Message: stack level too deep
line 140:in `initialize'
If I press 'Continue' immediately...
I took matters into my own hands and released a version with the changes quoted above.
Get my version of the script here: https://mega.nz/file/IacWHBIL#Rf-ul5zNFuuwkXumgdKO75WmISKLdvMsPAY0eteHy9E