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Recent content by SashaTheYeen

  1. SashaTheYeen

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    If you find the Open Source EBDX Renovation Project, they have animated sprites for all of those. You can just implement the sprites and ignore the rest if you want.
  2. SashaTheYeen

    Completed Pokémon Shinju Adventures

    New Patch Released! Pokemon Shinju Adventures V3.0 Updated the abilities of Shiftry, Gallade, Piplup, Prinplup, and Empoleon to their newest updated ones. Updated Overqwil's evolution requirements to simply knowing Barb Barrage. Updated Pokemon Summary Screen colored text for Natures so it's...
  3. SashaTheYeen

    Resource MKXP Bootstrap for Console Compatibility

    ResizeInitialized = false if !defined?(ResizeInitialized) This is the code I use, with $ signs. If it says imath, then it's an EeveeExpo thing.
  4. SashaTheYeen

    Resource MKXP Bootstrap for Console Compatibility

    V21.1 with the hotfixes. I'm not sure what caused the issues with imath, but a check with changing the entire line with imath in it to this instead fixed it. No idea how that impacts the code if at all. So I think it's an EeveeExpo thing. I just typed it up and it changed the cash symbol into...
  5. SashaTheYeen

    Resource MKXP Bootstrap for Console Compatibility

    I get an error right away when compiling, you shouldn't have the imath text there, but it runs if you use the $ instead. Otherwise it just throws up errors. No idea if that affects anything, I'm still not great at coding.
  6. SashaTheYeen

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Just a heads up, a lot of the BST of new megas are completely wrong - the Speed was not put before the SpAtk and SpDef. So far, aside from Mega Salemence's stats being used for Mega Metagross, there's also wrong stats for: Mega Metagross, Clefable, Raichu Y, Starmie, Dragonite, Meganium...
  7. SashaTheYeen

    Completed Pokémon Shinju Adventures

    You are absolutely right, I went in and manually fixed the megas for Metagross, Clefable, Raichu Y, Starmie, Dragonite, Meganium, Feraligatr, Skarmory, Froslass, Emboar, Excadrill, Scolipede, Scrafty, Eelektross, Chandelure, Chesnaught, Delphox, Greninja, Pyroar, Floette, Barbaracle, Dragalge...
  8. SashaTheYeen

    Completed Pokémon Shinju Adventures

    What Pokemon did you notice were out of order? The only ones I found in the new list were Metagross (which I knew about and fixed) and the new mega of Mega Raichu Y. Was there another you saw? Because I just compared them all to the Bulbapedia site in that order and they all match otherwise.
  9. SashaTheYeen

    Completed Pokémon Shinju Adventures

    Is that really the case? I never touched the megas' stats before, just copied in the new stats from existing plugins. I'll have to fix that. Thanks for informing me.
  10. SashaTheYeen

    Completed Pokémon Shinju Adventures

    New Patch Released! Pokemon Shinju Adventures V2.91 EMERGENCY UPDATE! The previous update broke the wild battle system, this has fixed the oversight. Please update to this if you have updated to V2.9
  11. SashaTheYeen

    Resource Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents)

    Hey so turns out that for some reason this file is throwing massive errors after all. I don't know what's going on with it, it causes wild encounters to just fail outright with an error of: [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: ArgumentError Message: Invalid...
  12. SashaTheYeen

    Completed Pokémon Shinju Adventures

    New Patch Released! Pokemon Shinju Adventures V2.9 Added missing Pokemon Legends ZA Mega sprites and Mega Stones to the game. Added a steam effect to the Tar Path to make it feel more like an active magma pit. Updated Following Pokemon EX Plugin to fix many small bugs. Replaced all existing...
  13. SashaTheYeen

    Resource Following Pokemon EX

    I'm getting a million errors in the background, reading Exception `TypeError' at [Following Pokemon EX] Refresh.rb:129 - no implicit conversion of Integer into String over and over again.
  14. SashaTheYeen

    Resource Following Pokemon EX

    No change, and I'm having the same problem as the comment above this with the Pokemon not changing when you change the first Pokemon in your party. Have to enter/exit a map or manually refresh them by putting them away and taking them back out.
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