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Recent content by julieharu

  1. julieharu

    Resource [HGSS] Celadon Game Corner

    julieharu submitted a new resource: [HGSS] Celadon Game Corner - Tiles used in Celadon Game Corner Read more about this resource...
  2. julieharu

    Tiles [HGSS] Celadon Game Corner 2025-10-21

    (I figured out the tileset isn't exactly the same as the one used, but it's what we have for now.) Just tileset with tiles used in Celadon's Game Corner, at HGSS. These ones it's without outline version, I guess is what most people would like to use. If any of you would like to use the outline...
  3. julieharu

    Resource Storage System Utilities (v20 + v21)!

    Getting this error randomly when grab a mon with the green hand :c
  4. julieharu

    Resource Simple Clock HUD

    julieharu submitted a new resource: Simple Clock HUD - A HUD that displays time and Week / Month day at top of the screen. Read more about this resource...
  5. julieharu

    v21.1 Simple Clock HUD 1.0

    Overview A simple HUD, which shows two windows, one with the time in 24h format and an icon indicating whether it is day or night, and another with the abbreviated day of the week, and also the day of the month. Features This plugin was designed to be used in conjunction with FL's Unreal Time...
  6. julieharu

    Resource [Unofficial Port] Voltseon's Overworld Encounters

    Sorry I haven't saw ur messages before 😭 Yesterday update fixed these errors, all should be working fine now <3
  7. julieharu

    Resource [Unofficial Port] Voltseon's Overworld Encounters

    Ele spawna de acordo com o spawn rate! Tenho um mapa com 99% glimmet e 1% porygon, e bem, consigo afirmar com certeza que o spawn rate é bem preciso 😆
  8. julieharu

    v21.1 [Unofficial Port] Voltseon's Overworld Encounters - [FIX] choose_wild_pokemon_for_map

    Fixed wrong parameters number passed on the choose_wild_pokemon_for_map method.
  9. julieharu

    Resource [Unofficial Port] Voltseon's Overworld Encounters

    julieharu updated [Unofficial Port] Voltseon's Overworld Encounters with a new update entry: [FIX] choose_wild_pokemon_for_map Read the rest of this update entry...
  10. julieharu

    Resource [Unofficial Port] Boon's Phenomena: BW Style Grass Rustle, Cave Dust + More

    julieharu submitted a new resource: [Unofficial Port] Boon's Phenomena: BW Style Grass Rustle, Cave Dust + More - Boon's Phenomena BW Style ported to v21.1 Read more about this resource...
  11. julieharu

    v21.1 [Unofficial Port] Boon's Phenomena: BW Style Grass Rustle, Cave Dust + More 3.3.1

    This is a port of the epic Boon's Phenomena, before only compatible with Pokemon Essentials v20.1. To see more details about the plugins, please take a look at the original post. We're bringing back the amazing plugin Boon's Phenomena to Essentials! This port changes mainly how the graphics...
  12. julieharu

    Resource Rock Smash Items

    julieharu submitted a new resource: Rock Smash Items - HGGS like system where possibilities player to find an item when it causes a rock smash. Read more about this resource...
  13. julieharu

    v21.1 Rock Smash Items 1.0

    Overview In HGSS, using Rock Smash allows players to not only encounter a Wild Pokémon, but also find an item from a pool with varying odds. This plugin replicates this system, allowing you to define a different item pool for each map. When using Rock Smash, players have a chance to find one of...
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