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Updated to v0.2.4:
Added a Tip Card to mention how to speed up the game. Existing saves will see this when entering Newbloom Town again. Ignore it.
Changed Mega Fallen Roserade's Ability from Adaptability to Mold Breaker.
Changed Fallen Trapinch's Rage Powder egg move to Fell Stinger.
Updated...
Thanks for leaving a comment and playing through Comet! I'm glad to hear that you've been enjoying it! I'd like to address your suggestions, at least to share my thoughts on them!
1: This is a good idea! Although it would take some extra work to set up, I plan for all Fallen Pokémon to be...
Updated to v0.2.3:
Updated Voltseon's Pause Menu to v2.2
Updated the Lost Child Job in Halcyon Town to give a better description of where the children are.
Updated the Abandoned Well minor cutscene. Existing saves that have completed the Job involving it will see a message when entering Grim...
Updated to v0.2.2:
Added a new Pokeball to the game, the Fallen Ball. Sold by a vendor in the red houses in the Fallen World.
Re-added Play Nice on Ursaring's level up moveset.
Re-added the ability to see what Pokeball your Pokémon were caught in from the Party UI screen.
Updated the item...
Updated to v0.2.1:
Added Rock Smash encounters to Route 6.
Fixed Fallen Lickitung not evolving into Fallen Lickilicky.
To update, completely delete any old version and use the latest version instead.
Updated to v0.2.0:
~New Content~
Added 7+ new locations to the game. Start by going south of Route 4.
Added around 10 more Fallen Pokémon lines to the game. Have fun finding them throughout the new content!
Added more Pokémon in the Zyroh dex to be found in the wild. Also expanded the region...
I've been having this "issue" myself, and I figured out how to fix it. This might also only be happening if you're using DiegoWT's Bag Screen w/ Party plugin btw.
In 002_VoltseonMenu_Main, go to line 228. You should see a line that says pbSEPlay(MENU_CLOSE_SOUND). Just put a # at the beginning...
This works perfectly! Although, for someone like me using Customizable Level Caps by phantombass, you can use multiple amounts of any candy to bypass this. Unrelated between the two, just something I have to fix myself sometime
Here to bump this issue. Seems to affect a lot of moves, most of which were already listed. The only contribution that I have to that list maybe check out Bulk Up as well, as I had some reports from my game about it.
Updated to v0.1.15.1 Hotfix:
Removed functionality to use items in multiples from the bag in order to prevent bypassing the Level Cap. This will return again at a later date.
Fixed Level Caps being set at Lv5, preventing the player from gaining EXP on new saves.
❗Reminder❗
If you have a older...
Updated to v0.1.15:
Added custom UI to the Pokedex.
Added the ability to use certain items in larger amounts in the bag.
Changed Ability Capsule/Patch to display the name of the new ability before consuming the item.
Changed Mystical Fire to Icy Wind on Nebula's Mismagius.
Changed Nasty Plot to...
Updated to v0.1.14:
Added overhead indicators for all quest NPC's.
Added Overworld Item's Pack Redux to the game and credits.
Updated Deluxe Battle Kit to v1.2.3
Updated Enhanced Battle UI to v2.0.6
Fixed Fluctuating growth rate's equation for levels above 100.
To update, completely delete any...
Updated to v0.1.13:
Updated Deluxe Battle Kit to v1.2.2
Updated Modular UI Scenes to v2.0.8
Updated Enhanced Pokemon UI to v1.0.6
Updated Enhanced Battle UI to v2.0.5
Fixed various items not appearing in the mining mini-game.
Fixed some small typos.
To update, completely delete any old version...
Updated to v0.1.12:
Fixed the Faraway Essence, Freezing Orb, Wicked Orb, and Blazing Orb from being removed if any Pokémon held it while evolving, instead of the intended Pokémon.
Removed test NPC in Fogfull City.
To update, completely delete any old version and use the latest version instead.