How I've planned out my game's region is...not really planning. At the least, I think about what a region 'needs' in terms of functionality. A port city or two, a large city that houses a population, small towns and settlements. And from there I think about what makes that place special
Why...
WELCOME TO THE AIO REGION
The return of Team Rocket is evident. Years after their loss in Kanto and defeat in Johto, they have now set their eyes on the Aio Region, a large island chain seated in tradition but ever-moving forward to a high-tech future. A great secret lies here that may bring...