DarrylBD99 submitted a new resource:
[Godot 4 Plugin] DarrylBD99's Creature Capture System - A Godot plugin that allows developers to create their own Creature Capture Game
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Introduction
DarrylBD99's CCS is a plug-and-play addon for Godot 4 that is made to assist developers in creating their own Creature Capture Turn-Based RPG. The primary focus of this project is ease of use and modularity.
Features
As expected, this addon will feature its own system for handling...
Lumas: Isle of Eternity is a project I've been working on for the past few months for my uni's Final Year Project.
It takes inspiration from Pokémon, TemTem, and Cassette Beasts, but also introduces a new mechanic called Aura Fields, where Lumas can alter the battlefield environment based on...
I've been streaming for a while, but only recently on Twitch. I've been posting on the stream channel in the Discord server for a while now. It would be cool if I could be added to the list so I won't need to post manually whenever I stream. I mainly make Minecraft, Among Us, and Pokemon content.
Ok so, Essentials v21. First off, glad you've got ur problem solved. Secondly, I'll just say this, I did make a compatability patch for the original v20.1 port of Following Pokemon EX. But like most plugin creators with the EBDX ports, I will not make a direct compatability to an unofficial port...
First off, no offense that looks like a Following Pokemon EX problem. Because none of my code should affect the movement of pokemon outside of using the Rock Climb HM. Secondly, which version are you using?
I'm pretty sure that error only appears if a base_rockclimb sprite does not exist. Can you check your Graphics/Characters as well as your config for what the filename is?