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Save Load Tweaks
Written by FrivolousAqua, with assistance from Invatorzen and Nuri Yuri
A simple script for PSDK that gives the player more visual feedback with saving, and one or two other tweaks to the save menu.
Normally, in PSDK, the game saves nearly instantly without any other feedback...
The scripts that are used in the jam version of the game are now bundled for others to view. (Sorry for those that kept asking me personally for them)
The credits on this page have also been updated to reflect this.
FrivolousAqua submitted a new resource:
Pokémon: A Star in the Desert Resource Pack - The custom assets used for Pokémon: A Star in the Desert, ready for you!
Read more about this resource...
popping in here to say that we are aware that the game is very Fucked Up at the moment and are trying to patch it (along with making the thread better)
[Volunteering]
Expertise: Spritework (Primarily character art, UI)
Examples of Work:
I have contributions to other Pokemon fan projects like...
Pokemon Bloodlines
Pokemon Broken
PMD Collab (Created the main sprite rotation for Axew, made the portraits for the Zygarde Core)
Pokemon Byzantium (a...
FrivolousAqua submitted a new resource:
Size Reduction and Unused File Management - Before you publish your fangame, be sure to look at this!
Read more about this resource...
You've finished your fangame! Great! Before you do that, though, have you thought about the files themselves?
It's not something that comes up a lot when working on a project, since often the goal is to make your story into a full fangame. While it's great that you're ready to publish a game...
Unfortunately, this tutorial has kind of broken due to all of the images no longer being present on the site.
I may have to do a re-write of this in the future.
(Apologies if I did a poor job explaining, this is the first tutorial resource I've made!)
While we're in the age that isn't bound to...
FrivolousAqua submitted a new resource:
Downscaling + Indexing Game Assets - Wanna make your logo crunchy like a DS game? Look here!
Read more about this resource...