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Change logs:
You can now create a panel for Double Battle Tournaments;
It’s possible to use Variables to determine the icons, teams, and trainer’s version;
You can activate the new cursor functions to see details about the trainers and each round;
It’s possible to choose whether the champion...
Change logs:
You can now use variables as names for the trainers;
Removed “Player Position” from the function, use “Player” in Trainers Settings instead;
Some code and function changes (see READ ME).
Keep in mind that when updating the plugin and you would just replace the whole plugin...
I know, it was just to clarify what I meant (English is not my mother tongue). I started a new game just in case and the animation still doesn't work. I'll let you know if I find something.
In this test, its just the Dynamax and the Deluxe Battle plugins in a clean version (with the hotfixes), I didn't edit the settings. I just extract them directly on the game folder.
Here's an example of a big sprite (this one from the plugin):
Oh, didn't know about the summary, anyway the animation doesn't occur in battle either:
About the big sprites, I was referring to some gigantamax (from Smogon) and the animated sprites, some of them are big (like the pokémon going up and down for example). I started using them now so it's...
Hey Lucidious89, I tested the plugin and the animated Dynamax overlays aren't showing at all (also tested in a clean version of Essentials) and I noticed that some Pokémon sprites (the big ones) overlap the components in the summary screen (don't know if it's related). The animated overlays from...
Mr.Heathcliff submitted a new resource:
Result Panel for Essentials - Create a Result Panel to your battles similar to Emerald Battle Dome
Read more about this resource...
Make your battles more dynamic with Result Panels!
Just call pbResultPanel(panel_name, title, panel_type, round) before and/or after each battle to display a panel like this:
Features:
You can use two different panel sizes: one with 8 trainers and another with 16;
You can choose to...