# Raid Battles Hotfixes - Changelog
## Version 1.0.3
### Bug Fixes
#### [007] Unown Raid Fix
Fixed: Unown not triggering raid shield
Fixed: Unown giving no rewards after raid battles
Root Cause: Unown only learns Hidden Power, which is banned in raid battles, resulting in an empty moveset...
New Features
Hardcore Mode
All Pokémon (wild, gift, trainer, starter) have perfect IVs (31 in all stats)
EVs completely disabled - no EVs gained from battles
EV-raising items (Vitamins, Wings) are blocked
Creates a balanced competitive environment where all Pokémon start on equal footing
Focus...
Bug Fixes
Raid Battles / Pokemon Storage:
CRITICAL FIX: Fixed major bug where caught Pokémon were not being stored in party or PC boxes
Fixed: Raid boss Pokémon now properly stored after capture
Fixed: Wild Pokémon catching still works correctly
Fixed: Stack overflow/infinite loop errors when...
This feature has been included since the first release. The rules only activate once you have received your first Poké Ball. 😀
Need to look, maybe a little bug
Separated raid boss detection logic from Pokemon storage logic for better modularity
Created plugin compatibility system to handle interactions between different plugin systems
Resolved ArgumentError: wrong number of arguments crashes during Pokemon capture