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Recent content by bassplayer

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    Quality Of Life feature discussion!

    I would say that PLA just gave us several ideas to be implemented at fan games. Both the post-battle evolution and Move learning just make the game faster.
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    Released Pokémon Legends: The Darkest Day

    Yeah, I just tested some games, my computer is messed up. Thx for the attention anyway
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    Released Pokémon Legends: The Darkest Day

    Well, it didn't worked :( Do you know if it's a problem with 19.1 or something about your scripts?
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    What's your most ambitious idea for your fangame you fear Essentials might not be able to do?

    Honestly, after playing PLA, a lot of things, mostly an actual overworld engaging playstyle. I'm pretty sure RPG Maker can't create even a 2D overworld Mon that can actually attack you, and give the player commands to dodge, sneak etc. Beyond this, there are a lot of modifications I would like...
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    Released Pokémon Legends: The Darkest Day

    Just downloaded and I've got the weirdest bug: the game screen is completely green-striped. Is there any plug-in I should have to play it? Playing on regular windows, no dedicated graphic Chipset whatsoever.
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    Completed Pokémon HGSS: Sevii Islands (Hoenn Postgame!)

    Man, I don't know what's going on, but your game was very slow. I couldn't even go farther than the initial cutscene. Anyway, your game looks gourgeous, the Pokémon you give the player are diverse and give us the feeling of post-game game you're intending. Good luck with the development.
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