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I would say that PLA just gave us several ideas to be implemented at fan games.
Both the post-battle evolution and Move learning just make the game faster.
Honestly, after playing PLA, a lot of things, mostly an actual overworld engaging playstyle. I'm pretty sure RPG Maker can't create even a 2D overworld Mon that can actually attack you, and give the player commands to dodge, sneak etc.
Beyond this, there are a lot of modifications I would like...
Just downloaded and I've got the weirdest bug: the game screen is completely green-striped. Is there any plug-in I should have to play it? Playing on regular windows, no dedicated graphic Chipset whatsoever.
Man, I don't know what's going on, but your game was very slow. I couldn't even go farther than the initial cutscene. Anyway, your game looks gourgeous, the Pokémon you give the player are diverse and give us the feeling of post-game game you're intending.
Good luck with the development.