It let me teach Kingler the strength TM, so that's most likely the issue. I'll boot up the game and try a different pokemon.
Okay on further testing milktank using strength works. THe issue is that Kingler randomly learns the strength TM but can't use it in the overworld.
The Strength License doesn't seem to be working. My kingler should be able to move rocks since I even went as far as to teach it strength but it won't let me use it.
I also beat Bugsy and Whitney. The jump with their levels isn't as big as Falkner's so they weren't too bad. If you do tweak the wild pokemon levels I think the overall difficulty would be fine.
I just got to Azalea town, cleared Slowpoke Well, fought the rival, and fought some of the gym trainers. The issue is 100% the exp yields from wild pokemon. The wild pokemon are just too weak to grind off of and there aren't many trainers to grind off of in order to build up a team to...
Yeah having access to electric types helped that's the only reason I actually managed to take his ace out despite the 4 level difference. What wasn't fun though was the fact that due to the level difference his Noctowl swept 4 of my pokemon and I had to rely on sand attack and paralysis. Having...
Liking the game so far but issue I have is that the gym leader difficulty is kinda bonkers. Falkner having 6 pokemon with his ace being lvl 16 AND items are restricted is pretty unfair especially with Johto's really poor wild pokemon levels. I beat him on my first attempt but it wasn't fun and...
As mentioned it's the cutscene in the base where you meet J for the first time. Female sprite turns male for the cutscene but then back to female after.
And I got around the voltorbs via leading with my phantump lmao.
Getting a weird glitch where pokeballs aren't showing up in my pocket. It keeps saying "you have no usable items in this pocket". I was able to catch pokemon up in the whispering wood ruins and then after the gauntlet there I haven't been able to use pokeballs since Lau sent me back to my dorm...
The Arcana Forms being rare absolutely makes sense. My issue is the regionals being very rare. I do look forward to seeing how you tweak them rarity wise, I do think letting us have a wait function would help a lot as well. If I could choose what time I want it to be then I can spend more time...
I like this game however a major complaint I have is that the regional fakemon are too rare in the routes they're in (in most cases). My suggestion is to make them a little more common or give us a way to skip time so we can actually properly hunt for them. I spent actual IRL hours trying to get...
That makes sense! I originally thought comet shard because of the meteorite then I took spoink to the forest area to see if it was location based, didn't think to try evolution stones.