It seems to work now, thanks a lot :D
I will test around some more to see if it crashes under other circumstances.
On a different note, do you know if it Is possible to make certain pokemon in caves glow like your "glowalways" events? Im using "Visible Overworld Wild Encounters" Plugin.
But I...
Hey i love this script but i have a little problem. When i playtest the game in rpgmaker everything works. When i play the game via the launcher it crashes as soon as i walk in my first cave. I dont get it, this cave only crashes while using the launcher, how can this happen? After the crash it...
Hey quick question, I've created a key item, like a crafting kit, with your plugin where the player collects recipes troughout the game and can craft from their inventory on the go.
Only problem i noticed is that i can't have normal Item crafters because the way your plugin was designed is that...
Hey are you familiar with the little bug when walking trough tall grass? When you walk out of tall grass, the animation of the follow pokemon still stays cropped most of the time until you refresh the animation by for example changing direction. Is there a way to fix this?
is there any way to change the location the picures get taken from? Because i use animated sprites and that conflict with your plugin.
Or is there maybe a way to show animated sprites?
Thank you :)
Hello, im getting an error message after deafeating a pokemon right when i should get exp.
lvl cap is set to 15 and works with exp candies.
the error says :
Exception: NameError
Message: undefined local variable or method `prefix' for #<Battle>
Backtrace:
[Level Caps EX] 001_Main.rb:126:in...
Hello i have a question. I got the plugin working but im having one bug where after a battle, overworld sprites from characters like trainers or pokemon
get stuck on the screen. It like copies the position of every character that was on the screen before battle and takes those with me when i...
Oh Wow thank you very much! :)
About the corrupted save file im not sure either. It mentions in the crash Voltseon's Pause Menu so maybe there is a conflict there?
[Voltseon's Pause Menu] 003_VoltseonMenu_Menu.rb:54:in `update'
[Voltseon's Pause Menu] 002_VoltseonMenu_Main.rb:222:in `block in...
Hey sorry if im posting a question that has been asked already, there is some talk about following pokemon and stairs.
Is stairs movement for followers already added in this plugin? Im using V21.1.
Not sure if i understood it wrong but ive read using version 20.1 of the plugin and updating it...
Yeah i know, i start a new savefile every time i add a plugin or when i change alot of pbs files. I never stick to one save file :)
Mayby i explained it wrong but when the game crashes due to pressing S in the map screen, the whole save corrupts and you have to start a new savefile.
For me thats...